Frequency Controls Panning
Imagine panning being controlled by the pitch of music notes, the brightness of sounds or the MIDI notes you play. From music to audio post, Brightness Panner allows you to move sounds dynamically in a variety of reproduction formats — from stereo to surround 5.1 and 7.1, to Dolby Atmos 7.1.2, Ambisonics up to 3rd order, and Binaural.
The Pan mode is essentially a normal end-to-end particle-based panning. This type of panning effect changes the position of the sound source between two points (start point -> end point) previously defined by you. Therefore, greater brightness or pitch shifts of the incoming signal, the greater the shift from the starting point to the end point.
Whenever the audio signal is within the frequency or pitch range, the sound source moves on a trajectory that you define. As opposed to pan mode, the sound source does not return to the starting point as soon as the signal falls outside that range. The sound source will freeze that position until the audio signal is back within the range again, leading to a new shift of the sound source in the dome space.